12/1/12

The End

White Plains, Paragon City, Rhode Island (aka the Rikti War Zone)
01-Dec-12

0330hrs
Operation Kickback commences.  A combined strike group of 48 of Earth's most powerful heroes and villains, including Col. Alec "Alpha-One" Raynes and his mercenary crew, charges out of Fort Plum and hits the first Rikti Pylon.  It's not known how, but these pylons help maintain the crashed Rikti Mothership's shield.  Destroying all 18 pylons drops the shield and allows attacks on the Mothership itself.

0335hrs
The pylon's missile defenses are quickly overwhelmed by the combined assault.  The strike group converges on the Mothership and splits into 6 teams, each clearing a path to an exhaust duct.  Alpha uses Force Bubble to force the Rikti defenders out of the way while his marines maintain a defensive perimeter.  Another Charlie Team member busts down the grate protecting the exhaust duct and places an explosive charge.  The team sprints to the RV point as a huge explosion rocks the air.  A few more well placed bombs knock out the ship's shield generator.

0340hrs
The ship's Master at Arms, U'Kon Gr'ai, presents himself in the "bowl", a concave structure atop the mothership, and challenges the strike group.  Never backing down from a fight, the heroes and villains charge in.  Though heavily armed and armored, a single Rikti warrior is no match for the combined might of several dozen super-powered beings.  As he falls from his wounds, the strike group converges in the center of the dish.  Alpha-One generates a Dispersion Bubble around the weaker metahumans while his marines form a defensive perimeter around them.  Wave after wave of Rikti warriors charge into the "bowl" and are held back by a barrage of bullets, energy blasts, flames, ice, blades and fists.

0404hrs
It's only been 30 minutes, but it has felt like hours.  The strike group has been holding back the Rikti defenders, though ammo and stamina are starting to run low.  Hopefully this diversion will keep the Rikti distracted from Lady Grey's Task Force.  It's only a matter of time before the engineers deep within the ship repair the shield generator and the strike group is mass teleported out to safety.  As his marines fall from their wounds, Alec calls in more reinforcements and concentrates on maintaining the many force fields the defend his allies.

And then a blink.

Then darkness.

The universe as it is known by Alec Raynes, his friends, his allies and his enemies, has simply ceased to exist.

Operation Kickback Combined Strike Group, final transmission.

Once upon a time, there was a story I liked to tell people.  That I refused to pay a monthly fee just to play a game.  So instead I pay an annual fee.  Many laughs ensue.

Though that's not quite the truth.  My first exposure to MMOs was Allegiance, a space combat MMO.  Except I didn't know it was an MMO.  I played for the free month and then it asked me for my credit card.  I said #$%^ that.

My next exposure was during my first combat deployment, in the fall of 2001.  One of my fellow shipmates was literally addicted to Everquest.  I had heard of the game and vaguely knew that it was one of those newfangled massively-multiplayer games, but I had no interest in high fantasy dungeons and dragons type games. However watching this guy have headaches and the shakes and literally mumble to himself about what he'd be doing if he was online showed me a rather scary aspect of my favorite pastime.  One that I'd rather avoid.

A few years pass. I get married.  I remuster to a new trade.  I move to a new base.  In April of 2005 I'm on an electronics course.  To pass the time most of my course-mates are playing MMOs, World of Warcraft being the new big deal.  I laugh, those games are beneath me.  Kids are all into these MMOs that replace their social lives.  Real gamers have joystick/throttle/rudder setups and play sim games.  But one day my roommate starts playing a game where he gets to create a superhero and fly (yes FLY!) around this giant city fighting crime.  AND he can team up with other superheroes.  So I asked him if I could give it a try.  Within moments I was hooked.

That weekend I drove back home and asked my wife if she was ok with paying $15US a month to play this game.  She was reluctant at first but I persuaded her by saying we'd share it, she could play while I'm away and I'd play on weekends.  That day I bought the City of Heroes Collector's Edition DVD.

I didn't play much at first.  The course I was on was very intense and required a lot of studying.  My wife, however, discovered the joy of being "the healer" and got sucked right in.  I graduated that summer and played a bit more while waiting for the next phase of training.  Then October 31st, 2005 happened.  City of Villains.  Hot damn.

I was truly and totally hooked.  In retrospect, I'm surprised that during the next 9 months I still managed to graduate my tech course as top student and kept my marriage together.  Being a villain was so much more fun than being a hero, both because of the archetypes (MasterMinds and Brutes, oh my!) and content (The Radio and Peter Themari, I'm looking at you).  I've been playing ever since.

So just to put things into perspective, here's what happened in my life since I started playing City of Heroes:
- I renewed my vows.
- I completed POET (Performance Oriented Electronics Training)
- I completed Avionics Technician apprentice and journeyman training
- Had a baby boy
- Qualified as a CP-140 Tactical Systems technician
- Earned my Airborne Electronic Sensor Operator wings
- Moved three times (Borden > Comox > Greenwood)
- Went from a "Basic" Category operator to "Advanced" then "Lead"
- Deployed to Libya
- And have done stuff I'm not allowed to talk about for over a year.

Max grew up watching us play City of Heroes.  He spent a lot of time sitting on our laps (or in my wife's case nursing at keyboard).  The day he was born, I called my in-laws, I called my parents, then I logged into City of Heroes to announce Mini-Alpha to Guardian server.  We've let him create characters and have fun jumping and pushing emote binds (he likes to /em howl).  I think the saddest part was about a week after the closure was announced, my 9 year old daughter asked to play.  After the game went Free-2-Play I usurped my brother's account and opened up a new one, hoping we'd get to play as a family.  I told her it was too late to play City of Heroes, but I let her roll a new character on my Champions Online account.

City of Heroes shut down this morning at 0404hrs, my time.  Max will be 6 years old in 4 days.  And he won't get to play Churk again.

As for Alec "Alpha-One" Raynes.  He's bound to wake up somewhere.  Look for him in The Secret World, Star Trek Online, MechWarrior Online, Champions Online and Star Wars: The Old Republic.  He won't be a Mercenaries/Force Field MasterMind, but you'll recognize him.

Sorry for the long winded post, but after 8 years, this feels like losing a good friend.  At least I got to hold his hand and talk about all the good times we had before he shut his eyes for good.

Goodbye fellow heroes of Guardian server.  Goodbye Paragon City.

10/3/12

Hero the 1st... sorta

Titanium Slash

Slash is a man without a past.  At least Slash is what he thinks his name is.  Every once in a while he'll see a fleeting glimpse in his mind's eye.  Sometimes a beautiful blue-eyed blond who's name can't quite reach the tip of his tongue.  Sometimes the image of clouds below him or mountains flashing past.  But what Slash does know is Crey did this to him.

He wakes up in a stasis tube.  It's dark, almost pitch black.  His arms feel... asleep.  He reflexively stretches his hands and tries to shake the ants off only to hear a sickening *SNIKT* followed by the screeching tearing of metal.  The stasis tube starts to collapse as he struggles his way out.  Once free a euphoric feeling overwhelms him.  "Free" he thinks out loud, as if it was something important.  He stumbles around the dark room, his legs feeling weak, his heart racing.  He navigates through rooms and hallways, flickering lights leading his way, an occasional EXIT sign driving him towards his goal.

After what seemed like hours but could be minutes or days, Slash sees a light at the end of the tunnel.  Quite literally.  A warm light shines through two large glass doors.  When he tries to grab  the handle, the glass shatters!  Squinting into the sunlight, he finally looks at his hands.  The metallic sheen strikes him as unnatural.  And those claws!  Should he have claws?  He turns around and looks at his surroundings.  A greenish-brown moat surrounds the building.  Rusted catwalks criss-cross up its sides.  And a large blue sign hangs above his head.  "Crey".  Reading it sends shivers up his spine.  "Crey... did... THIS... to me..."  The words are hard to form, but they make sense.  Not knowing where to go, he starts to run.  And vengeance is what he seeks.

Titanium Slash: Claws / Super Reflexes Scrapper

Titanium Slash is pretty much my first City of Heroes character.  There were a few before him, but they were mostly experiments with the character creator.  I started playing CoH around the 1 year anniversary.  I actually had the Celebrant badge on Slash.  "Had?" you might ask.  Well the original Slash was a Claws/Regeneration Wolverine rip-off.  He got up to around level 20 before Issue 5 went live and I rolled a sonic blaster who took up most of my play time before City of Villains went live.  Slash was the unfortunate victim of a combination of altitis (the compulsive need to create new characters), the 12 character slot limit and sharing the account with my wife.  He was deleted to make room for a new villain.


Not Wolverine.  Really!  (Original pre-deletion costume)
Back around when we were given the 2 extra pages of character slots, but before Brutes got Super Reflexes, I decided I wanted to make a speedster, both in run speed and recharge rate.  So I picked the fastest primary set for scrappers, Claws, and Super Reflexes, the one secondary power set that not only had a nice speed bonus power (Quickness) but could also easily slot Luck of the Gambler: Defense/+Recharge and Gift of the Ancients: Defense/+Run Speed.  I also duo'd him up to 50 alongside my wife's remake of her old Empath who was stuck on my account.  

Slash's unwritten backstory is that he was originally a USAF fighter pilot who volunteered for cybernetic augmentation.  What he didn't know was that after he was inducted into the project, Crey "killed" him.  On paper.  They told the Air Force that he'd died on the operating table, when the surgery was actually successful.  He was placed in stasis and his DNA was used to augment the Protector program, since he was found to easily accept cybernetic implants and had incredibly high reflexes that were also easily augmented through gene therapy.

I never did complete his build, and I've lost the original Mids' build I'd created but I've provided his Titan Sentinel extract for your viewing pleasure.

Til next time!
Alpha-One


Fast as fast can be you can't catch me!


Mids' Build

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9/25/12

The End is the Beginning is the End

With City of Heroes coming to a close, I've been thinking I needed a place to show off what that game has provided me for the last 7 years.  More than anything, CoH was a creative outlet for me, allowing me to create action figures to play with and comic book stories to adventure in.  So keep an eye on here while I archive my creations away from NCSoft's greedy hands.